In the middle of the year, Google introduced its new entertainment platform for living rooms Android TV designed for movies, music, games and other materials, the main source of which is the Google Play store. Soon after the announcement on the official application developers page for Android appeared information about the console, which should be the main device for working with Android TV. The prefix, called ADT-1, is a developer kit that is not yet for sale, but for testing the platform's capabilities and for creating a database for writing applications.
Prefixes and TVs with Android TV should go on sale only at the beginning of next year, but no time for developers and potential users to properly comprehend the future of the next OS for the living room, as in early November, Google announced the launch of sales of its own console Nexus Player running on Android TV. At the same time, the ADT-1 package continues to be sent to the developers, so it can be considered as a prototype for Nexus Player, and as a device with similar functions and capabilities.
|The processor||NVIDIA Tegra 4: 4 × ARM Cortex-A15, 1.8 GHz|
|Operative memory||2 GB DDR3|
|The accumulator||16 GB, flash module|
|Networking Interfaces|| 10/100 Ethernet Wi-Fi 902.11a / b / g (2 × 2 MIMO)
|The ports of|| 1 × USB 2.0
1 × RJ-45
1 × HDMI
The manufacturer does not give detailed technical characteristics of its prototype. On the one hand, it is understandable – the prefix ADT-1 is not intended for the end user. On the other hand, the exact name of the processor and the type of RAM are most needed by the developers for whom the device is intended, rather than the average user. However, the developer to dig into the specification of the hardware component of the open platform will not be difficult. The prefix is based on the NVIDIA Tegra 4 platform, which includes a four-core ARM-processor Cortex-A15 with a clock speed of 1.8 GHz and built-in graphics adapter NVIDIA. According to information from the Internet sources, the ADT-1 is also supplied with the latest mobile NVIDIA Tegra K1 processor with NVIDIA Kepler architecture, but there is no data on this on the official website of the manufacturer.
The set of network interfaces is nothing remarkable, but it allows you to connect the device to both a wired and wireless home network. But the number of USB ports is a bit depressing. The only USB 2.0 interface on the test sample will be occupied by a USB cable connected to the computer for debugging.
The Developer Kit is delivered in two cardboard boxes without unnecessary polygraphy and identification marks. Only the color scheme with a predominantly bright green color hints at the involvement of the inside of the set to the Android OS.
Inside the first box, in addition to the device itself, we found only a power adapter, a controller with a pair of AA batteries and an extremely short guide to connecting.
In the second box, which is necessarily attached to the development kit, is the only accessory – a "two-headed" USB cable that allows you to connect the console to the computer for debugging, tuning and testing. In this case, the client must be installed on the computer from the Android SDK, which exchanges data with the ADB protocol (Android Debug Bridge).
Looks like the prefix ADT-1 is very unusual. In form, it is closest to a parallelepiped with a square section in the horizontal plane and a meager thickness not much exceeding the size of the usual RJ-45 network port. The five faces of this parallelepiped are perfectly flat, and the angles between them are strictly straight, without the slightest rounding.
And only the lower plane has an original, pronounced relief in the form of four low pyramids of regular shape that perform not only a decorative function, but also a practical one. Pyramids are peculiar sharp legs, on which the device rests, when it stands on any flat surface. To ensure that the device does not slip, the bottom surface is covered with a layer of soft-touch, like the case of many smartphones and other mobile devices. Between the two pyramids on the bottom surface is a long narrow strip of LED indicator of operation modes. The indicator can glow in different colors, and in the dark it provides the prefix with a rather original backlight.
ADT-1 flat side surfaces are made of matte rough plastic, and the upper surface combined with them has a mirror lacquer coating. In general, the device looks as original as it is impractical to use. No matter how quality nor the lacquer coating of the upper plane, it immediately attracts dust – and the more it wipes, the more it appears. The same thing happens with the rubberized bottom surface, but there's dust at least not visible. This design is ideal only for advertising brochures and photographs. For the user, he is clearly not on the list of merits. Apparently, that's why Nexus Player turned out to be cylindrical and executed using other materials.
All device connectors are located on one of the thin side edges. There was a place for the network interface RJ-45, a single USB 2.0 port, HDMI video output and a power connector. Here is located a barely noticeable round button for finding Bluetooth-devices, which in combination serves to transfer the console into debugging mode or the bootloader. All other faces of the case ADT-1 are empty. It is noteworthy that this device has no ventilation openings at all. Cooling its hardware component is carried out by heat transfer of the plastic panels of the housing. Not the best option, but it all depends on the amount of heat that needs to be given. In the end, smartphones and tablets somehow manage to cool the ardor of Tegra 4.
In general, the design of the device can be called spectacular, but not very practical, which can not be said about the basic accessory from the delivery kit – the controller. It also has varnished surfaces, but at the same time it has a well thought out design and very good functionality. It is this controller that comes with the Nexus Player. In addition, it can be purchased separately as an optional accessory.
The controller has a complete set of controls: two joysticks, four arrow keys in the upper left corner, four multifunction buttons on the other side and three not quite traditional round buttons in the center of the working panel, two of which are customary for the owner of any Android – Devices of the function to go to the home page and return to the previous action, and the third is used to turn the controller on and put it into the console search mode.
Four more multifunction buttons under the index and middle fingers of the left and right hands are located in front. The two upper keys have a short stroke, and the two lower keys have a long stroke. Standard school, all like everyone else. Well, in the lower part of the case, between the handles, there is a detachable container for two batteries of the form factor AA. In general, outwardly – up to additional buttons and a few other proportions – the controller is very similar to the gamepad from the Xbox 360, although the location of the elements is closer to the DualShock from Sony PlayStation. And it's rather good than bad – Google tried to prevent ergonomic miscalculations by turning to a time-tested design.
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